

Enemies take damage when they cause melee damage to party members.The might of your blows shall be felt a hundred fold unto you! Those who would strike the emissaries of the Light had best take warning, for retribution shall be swift and certain. Important Note: With the release of Patch 2.4 this skill has been updated.Īn eye for an eye is sometimes not enough. Some Skills have synergies, which provide benefits to other skills on the same Skill Tree. Skills usually define a character's playstyle and are divided by Class and Skill Tree. Thorns is part of the Offensive Auras Skill Tree and requires level 6 to be unlocked. There are also a few items that give this Aura, including the runewords Beast, Faith, and Hustle.Enemies take damage when they cause melee damage to party members. This makes Concentration a better aura for party play in terms of damage increase, however, the extra attack speed and attack rating still makes Fanaticism the better option for the party.

However, Concentration is still the aura of choice for Hammerdins, since Fanaticism does not benefit Blessed Hammer. Additionally, party members only benefit from half of the bonus damage granted by Fanaticism (though attack speed bonuses are undiminished). The damage increase is the highest out of all the auras, beating Concentration by a considerable margin.įanaticism is the aura of choice for a majority of Paladin builds, especially Zealot builds.

General Information įanaticism increases the attack speed, damage, and accuracy of the Paladin's melee attacks. With this aura the Paladin, and all those allied with his cause, carry themselves with a zealous fervor, allowing them to strike down their foes as swiftly as the scythe reaps the harvest. True faith can cause its believers to perform fantastic feats.
